News Ticker | Trouble In Tornado Town

This News Ticker delivers delightful quips while you play!

UI Elements are pooled for performance.

Custom Inspector adds helpful debug controls.

Phrases written into a spreadsheet (above) are imported via CSV and stored in a Scriptable Object (below)

Phrases written into a spreadsheet (above) are imported via CSV and stored in a Scriptable Object (below)

This NewTicker HUD element was a fun way to get into editor scripting in Unity.

The UI element is adaptive and based on a queue, with a logo separating each phrase. I even built it with a pool, so GameObjects are not deleted and reinitialized, merely enabled and disabled as necessary.

All phrases are stored in a spreadsheet, allowing for easy edits and additional data to be held alongside the light-hearted quips.
In the spreadsheet, you can establish the context which can later be brought into the engine and modified. This feature enables us to have Level and Objective specific phrases as well as timely news alerts for when the Tornado reaches a new category.

Date
June 13, 2023