This News Ticker delivers delightful quips while you play!
UI Elements are pooled for performance.
Custom Inspector adds helpful debug controls.
This NewTicker HUD element was a fun way to get into editor scripting in Unity.
The UI element is adaptive and based on a queue, with a logo separating each phrase. I even built it with a pool, so GameObjects are not deleted and reinitialized, merely enabled and disabled as necessary.
All phrases are stored in a spreadsheet, allowing for easy edits and additional data to be held alongside the light-hearted quips.
In the spreadsheet, you can establish the context which can later be brought into the engine and modified. This feature enables us to have Level and Objective specific phrases as well as timely news alerts for when the Tornado reaches a new category.